Sunday, April 24, 2011

Diamond suit

Thanks to Gen. DARK505 for providing the stats on the Diamond suit.
The Diamond suit is a new suit introduced during this current Easter event.

Here are the comparisons :

1. Main stat :
Each piece (both Diamond and Lion) adds 28 to 29 to one of the main stat (STR/DEF/AGI/DEX).

2. Armor :
Each piece (both Diamond and Lion) adds 280-300 to Armor.

3. Contest Resistance :
Each piece (both Diamond and Lion) adds 48 to 51 to one of the combat resistance skill (Slash resistance / Pierce resistance / Blunt resistance).

4. Skill :
Each piece (both Diamond and Lion) adds 8-9 to one skill, and that skill can be combat, contest or politics.

5. Secondary stat :
I chose this last, since this is the differentiator.
A piece from the Lion suit will add to TWO secondary stats, both stats will be for contest (DMG, AMR, EVD, Crit).
A piece from the Diamond suit will add to ONE seondary stat. That stat can be war (ATK/Tactic) or contest (AMR/EVD).
Whether this stat is war or contest will greatly affect how good this suit is. See summary below.
Not sure if other secondary stats are possible from a sample size of 5, so if you have a Diamond piece with different stat, please message me in w5 (id : Sisland), pm in in forum (id : sisland).

6. Suit bonus :
When completed, the Diamond suit gives a bonus of STR +29, DEF + 29, HP + 1100.
The Lion suit bonus is DMG + 87, AMR + 116, HP + 1100.
The stat equivalent for the bonus are identical (STR + 29 = DMG +87 for the purpose of contest), but the Diamond suit bonus applies to all 3 categories (war, contest, politics).

Summary :
If you want a suit for contest, the Lion suit is clearly better as it has at least one stat in contest more than the Diamond for each piece.
If you want a suit for politics, the blue Knight suit will give 325 stats, while the Diamond suit will give 200.5 on average. So the blue Knight suit, with is clearly preferred, and if you add a purple Knight gaiter, the comparison favors the Knight suit more.
Now, this last comparison will need a table :

Suit Military value
Blue Knight 650
Blue Knight with purple Knight gaiter 689.5
Diamond with no pieces military 563
Diamond with 1 piece military 591.5
Diamond with 2 piece military 620
Diamond with 3 piece military 648.5
Diamond with 4 piece military 677
Diamond with all pieces military 705.5

For non-donating players, the Diamond suit can be better than the blue Knight suit in war. This will depend on the secondary stat on each piece. If the secondary stat for all the Diamond pieces are military, then it will be better than the blue Knight suit with a purple Knight gaiter.

Another advantage of the Diamond suit is that it is not BoE.

For me, that advantage is too little, and the chance of getting all pieces with military stat too slim. I will stop hunting for this suit. For those who wish to continue, best of luck.

Sunday, April 17, 2011

Planning a hero's skill

I don't normally recommend diversifying the skills in a hero. A hero's focus, with the exception of off-race hero, should be military. However, a hero ultimately gets 320 skill points at war level 80, and he will only need 310 skill points to master all skills in a given category. More so when a hero's specialty does not include Cav-4 and Inf combination. I hope the breakdown below helps you plan a hero's skill.

Hero with Cav-4 and Inf-5/Inf-6 specialties.
You will need to master all skills in the military tab. That leaves only 10 points for 'other uses'.
9 points in First Aid does not make sense, as a mayor without Local is rather useless. So I recommend putting the remaining 9 points in combat tab, Power Attack.

Hero with Cav-4 specialty only.
You will need 250 skill points to master the necessary skills for Cav-4. That leaves 70 points. Here, my suggestion varies depending on a hero's aptitude. If the defense aptitude is high, I'll suggest using 42 points to master Local, and he can be a standby mayor. That still leaves 28 points for some skills in combat.

Hero with Inf-6 specialty
This hero may also have Inf-5 specialty, but that won't make any difference. 217 skill points will be needed to master the necessary military skills. That leaves 103 skill points. Since Inf-6 heros don't really do well against devils or in FC, I suggest putting them in mayor position, especially at the higher levels to gain experience. Again, if the aptitude for defense is high, he will make an excellent mayor too. You will only need 73 skill points to master Local and Military Zeal. The remaining 30 points can be used in combat. If you are low on resources and intend to sit the hero in mayor most of the time, you can consider using those 30 points in other political skills.

Hero with only Inf-5 specialty
This hero require only 155 skill points to master the 5 relevant military skills. That leaves 165 skill points, more than half for other skill category. Again, I will suggest 73 points to master Local and Military Zeal, leaving 92 points for combat.